fallout: new vegas all american build

double on critical hits. I want to use the assault carbine, all american, survivalist's rifle, thump thump, and chances knife. Fallout: New Vegas is a post-apocalyptic role-playing video game developed by Obsidian Entertainment and published by Bethesda Softworks.While New Vegas is not a direct sequel, it uses the same engine and style as Fallout 3, and many of its developers worked on previous Fallout games at Black Isle Studios.It is the fourth major installment in the Fallout series and the sixth overall. At medium range This machine wins and perhaps does have a shorter range with Fast shot. Charisma is useless, and Perception isn't important with the Four Eyes trait. After the site changed its name and began incorporating greater amounts of Fallout content, I decided it was high time to give the Fallout series a try in preparation for Fallout 4, so I played through New Vegas and then Fallout 3. Final build should look like this. The marksman carbine or All American is better for long range due to lower spread. PC PlayStation 3. S - 8 (6 + 2 from Reinforced Spine) P - 7 E - 8 (Implant) C - 1 I - 4 A - 7 L - 10 (Implant +1 from finishing Lonesome Road) Traits Skilled Fast Shot or Trigger Discipline Tag! 6 shots per second. Since Fallout 3 was so beloved, it’s not a widely bad thing to change from the core formula that proved to be so successful the first time around. Strength - 5 Perception - 2 - w/ Four Eyes trait and Boone's beret it will be 5 Endurance - 4 Charisma - 1 Intelligence - 10 Agility - 9 Luck - 9 The only crucial stats are Luck/Intelligence, everything else is interchangeable. I'm having the most difficulty trying to find weapons that would work best and perks to go with them. High endurance because a soldier needs to be able to tank and soak up those bullets (imo). Perception is better for sniper builds. Log In to add custom notes to this or any other game. Forums: Index > Fallout: New Vegas general discussion > Making a build based on the Grunt perk I'm making a build based on the grunt perk. Rifle Build Fallout: New Vegas Xbox 360 . (i'm realizing now I forgot the better criticals perk bonus damage Oh well, makes the math more difficult so I forgot … For Fallout: New Vegas on the Xbox 360, a GameFAQs message board topic titled "native american build". You can maybe lower that agillity by a tiny bit as well. I plan on making a new courier using a build focused around guns like the Service Rifle and All-American, but I don't really know what the best setup would be. Up to you. After 259 hours, a little over 4 years since buying the game in spring 2016, and 5 total playthroughs, I have finally gotten every last achievement for Fallout: New Vegas! So you want to compare to all american. So I haven't played New Vegas in a long time and I decided to reinstall the game today. Cheats. Also only the All American really class as a sniper rifle kinda. Fallout: New Vegas. ... Yeah they are very good rifles (accurate and good damage). While I already have a few completed Fallout 4 builds under my belt, this project actually predates all of them. Fallout: New Vegas was in many ways an expansion pack to Fallout 3 as Obsidian didn’t need to change much from the core formula that proved to be great in 2008 with Fallout 3. all american does 32.5 damage per shot with grunt. All the high spread close automatics aren't that good against the constantly moving enemies and that the Riot Shotgun is the best. 1.4k 84 comments Notify me about new: Guides. Fallout new vegas build help I'm trying to make a vats addict 100 skill build for my first normal playthrough of new vegas with all the DLC, with crits on the side as a bonus.

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